Changes
/* Page Flipping */
=== Page Flipping ===
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Most good CPC games use the page-flipping technique in order to display sprites and/or scroll the playing area smoothly. In
The big advantage of this technique is that we can use a whole frame's machine-time for our code (with no animation problems that arrise arise when we alter screen ram at the same time the electron beam displays it on the monitor). On the other hand, page flipping eats up a lot of memory area (which is crucial especially for 64Kb machines). This explains why a lot of games have very small game-areas !
=== Hardware Scrolling ===