Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 243

Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 246

Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 243

Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 246

Notice: Trying to access array offset on value of type null in /mnt/cpcwiki-httpdocs/includes/profiler/SectionProfiler.php on line 104

Notice: Trying to access array offset on value of type null in /mnt/cpcwiki-httpdocs/includes/profiler/SectionProfiler.php on line 104

Notice: Trying to access array offset on value of type null in /mnt/cpcwiki-httpdocs/includes/profiler/SectionProfiler.php on line 105

Notice: Trying to access array offset on value of type null in /mnt/cpcwiki-httpdocs/includes/profiler/SectionProfiler.php on line 105

Notice: Trying to access array offset on value of type null in /mnt/cpcwiki-httpdocs/includes/profiler/SectionProfiler.php on line 106

Notice: Trying to access array offset on value of type null in /mnt/cpcwiki-httpdocs/includes/profiler/SectionProfiler.php on line 106
Roland Goes Racing - CPCWiki
Last modified on 16 April 2026, at 10:47

Roland Goes Racing

Revision as of 10:47, 16 April 2026 by Lachlank (Talk | contribs)

Introduction

A new adventure for the infamous Roland for the Amstrad CPC/CPC+/GX4000 by Lachlan Keown

When run on CPC+/GX4000 hardware (or emulator), additional hardware sprites will be used to enhance the gameplay.

Music by Mr. Lou



Youtube video




Game plot

Drive Roland over the bumpy hills to reach the chequered flag before the time runs out! 255 levels in all.

Try and match the slope when landing or your buggy will crash, slowing you down.

Controls

Game may be controlled by either left/right cursor keys or joystick/joypad.

Left for brake, right/fire for gas.

In the menu, level codes (4 characters) may be entered by keyboard then fire, or use up/down/left/right on the joystick/joypad to enter code.

If an incorrect code is entered, level will default to 1.


Development

Written in C with CPCTelera apart from asic/hardware sprite drawing.

Download


Links

Forum thread