Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 243

Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 246

Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 243

Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 246
Changes - CPCWiki

Changes

Software Speech Synthesizers

215 bytes added, 21:40, 27 March 2010
* [[LastV8]] (Software)
* [[Robocop]] (Software)

Deprecated: The each() function is deprecated. This message will be suppressed on further calls in /mnt/cpcwiki-httpdocs/includes/diff/DairikiDiff.php on line 434
'''Note''' - This list is very probably incorrect (Ghostbusters was and Robocop were also listed here, which was incorrect, Ghostbusters contains both games contain digitized speech, not synthesizing. Same may apply for LastV8 and Robocop, this isn't verified yet though)'''Note 2''' - Does LastV8 contain any speech at all? The version from ftp nvg doesn't seem to have any speech in the intro... though maybe there is speech later in the game (?)
== Games using Digitized Speech (Samples) ==
* Super Robin Hood (Codemasters)
* [[Ghostbusters]] - 1bit samples (using PSG volume 00h and 0Fh)
* [[Robocop]] - 4bit samples (using PSG volume 00h through 0Fh)
* Trantor - 4bit samples (using PSG volume 00h through 0Fh)
6,388
edits