Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 243

Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 246

Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 243

Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 246
Changes - CPCWiki

Changes

Talk:Sprites Multiplexing

280 bytes added, 15:09, 8 October 2009
Strange but possible.
As a result, only 3 Hard Sprite slots can be used to cover a good part of the screenwith animated sprites... To mix this can then be used in Dragoninja, Robocop or shinoby like games...yet you easily come out of Sprites Slots (only 16...and a good human sprite takes easily 2 Sprites...But as most levels are one multiple levels/stairs (platforms?)...Warum nicht ?
[[MacDeath]]
4,649
edits