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Dead on Time - CPCWiki
Last modified on 28 February 2010, at 16:03

Dead on Time

Revision as of 16:03, 28 February 2010 by MacDeath (Talk | contribs)

Dead on Time is a shoot them up game released in 2010 and developped by Paul Kooistra (AKA Axelay).

Credits

Publisher : Psytronik Software

Game Code and Graphics by Paul Kooistra

Music, SFX, Player & FDC Code by Targhan

Cover Art CPC Conversion by Super Sylvestre

Artwork by Matthew van Rooijen

Gameplay

Dead on Time is an "arena shoot-them-up" where the goal is to survive as long as possible while destroying enemy waves to get bonus time. Full details can be found in the in-game instructions.


This game works on all models of CPC, but you must leave the disk in the drive for 64k models (multi loadings?). You don't need to leave the disk in with more than 64k, but if you do it will save the high-scores to disk.

Links

You can download it there : http://starsabre.bigblog.com.au/index.do

You can find a review there (and may soon buy it) : http://www.psytronik.com/main/index.php?option=com_content&view=article&id=80:dot&catid=41:cpc&Itemid=63


(This page is a stub, thanks to you if you can contribute with addition of pictures, videos and extra informations)