Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 243

Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 246

Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 243

Notice: Trying to access array offset on value of type bool in /mnt/cpcwiki-httpdocs/includes/libs/IPSet.php on line 246

Notice: Trying to access array offset on value of type null in /mnt/cpcwiki-httpdocs/includes/profiler/SectionProfiler.php on line 104

Notice: Trying to access array offset on value of type null in /mnt/cpcwiki-httpdocs/includes/profiler/SectionProfiler.php on line 104

Notice: Trying to access array offset on value of type null in /mnt/cpcwiki-httpdocs/includes/profiler/SectionProfiler.php on line 105

Notice: Trying to access array offset on value of type null in /mnt/cpcwiki-httpdocs/includes/profiler/SectionProfiler.php on line 105

Notice: Trying to access array offset on value of type null in /mnt/cpcwiki-httpdocs/includes/profiler/SectionProfiler.php on line 106

Notice: Trying to access array offset on value of type null in /mnt/cpcwiki-httpdocs/includes/profiler/SectionProfiler.php on line 106
3D Construction Kit - CPCWiki
Last modified on 11 September 2006, at 10:45

3D Construction Kit

Revision as of 10:45, 11 September 2006 by 86.143.69.102 (Talk) (Video)

3D Construction Kit was a utility developed by Incentive, enabling end-users to develop games using the same Freescape system they had employed in games such as Driller, Dark Side and Total Eclipse. The utility was marketed by Domark.

Video

A video tutorial was distributed in the package, on a gold VHS tape. The video tutorial demonstrated construction in the Freescape environment (Amiga and ZX Spectrum). The Amiga version specialised on creating a tunnel which when shot, would make the roof vanish and the left wall move to join the right wall. They also built a house and another area and bridged the gap between areas. A border was added and a basic game control was added. The Spectrum version dealt with the tunnel and shooting.

Manual