Difference between revisions of "Qbert"

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[[File:qbertloader.jpg|thumbnail|Loading screen]]
 
[[File:qbertloader.jpg|thumbnail|Loading screen]]
[[File:qbertmenu.jpg|thumbnail|Harrier Attack Reloaded menu]]
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[[File:qbertmenu.jpg|thumbnail|Q*bert main menu]]
[[File:qbertmenu2.jpg|thumbnail|Harrier Attack Reloaded take off]]
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[[File:qbertmenu2.jpg|thumbnail|Q*bert instructions]]
[[File:qbertlevel1.jpg|thumbnail|Landing screenshot]]
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[[File:qbertlevel1.jpg|thumbnail|Q*bert level screen]]
[[File:qbertgame.jpg|thumbnail|Contrails screenshot]]
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[[File:qbertgame.jpg|thumbnail|Q*bert game]]
  
 
== Q*bert - The original game ==
 
== Q*bert - The original game ==
  
Q*bert was programmed by Gottlieb in 1982. The arcade game inspired a plethora of ports to many home computers in the early 80s, including several clones for the Amstrad CPC. Despite this, there has never been a version for the Amstrad Plus machines that take advantage of their advanced capabilities. I hope to be able to release a faithful rendition of the game for the Amstrad Plus platform.
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Q*bert was programmed by Gottlieb in 1982. The arcade game inspired a plethora of ports to many home computers in the early 80s, including several clones for the Amstrad CPC. Despite this, there has never been a version for the Amstrad Plus machines that takes advantage of its advanced capabilities. I hope to be able to release a faithful rendition of the game for the Amstrad Plus platform.
  
 
=== Proposed features ===
 
=== Proposed features ===

Revision as of 18:10, 9 January 2026

Loading screen
Q*bert main menu
Q*bert instructions
Q*bert level screen
Q*bert game

Q*bert - The original game

Q*bert was programmed by Gottlieb in 1982. The arcade game inspired a plethora of ports to many home computers in the early 80s, including several clones for the Amstrad CPC. Despite this, there has never been a version for the Amstrad Plus machines that takes advantage of its advanced capabilities. I hope to be able to release a faithful rendition of the game for the Amstrad Plus platform.

Proposed features

   * Graphically as close as possible to the arcade version as the Amstrad allows
   * Multicoloured hardware sprites
   * All the original game mechanics, levels and sprites to be recreated
   * Hopefully Q*bert's speech to be recreated by synthesis software
   * Redefinable keys
   * Joystick enabled menu and scoreboard controls for GX4000
   * Cartridge version, floppy disc and cassette version

Making Q*bert

Developing Q*bert PDF - How I developed Q*bert from the original arcade game