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Difference between revisions of "AGD" - CPCWiki
Last modified on 9 February 2026, at 01:44

Difference between revisions of "AGD"

(2008)
(WinAGD IDE: VZ200)
 
(2 intermediate revisions by the same user not shown)
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'''Arcade Game Designer''' by Jonathan Cauldwell written in 2008.
 
'''Arcade Game Designer''' by Jonathan Cauldwell written in 2008.
 +
 
(16×16 sprites)
 
(16×16 sprites)
 
* [[Prospector]], 2024
 
* [[Prospector]], 2024
Line 45: Line 46:
 
* Dragon/Coco (by Kees van Oss) https://github.com/oss003/Dragon-AGD-Suite
 
* Dragon/Coco (by Kees van Oss) https://github.com/oss003/Dragon-AGD-Suite
 
* [[Enterprise]]
 
* [[Enterprise]]
* VZ200
+
* VZ200 compatibles
 +
** VZ200/VZ300
 +
** Laser 200/310
 +
** Seltron 200
 +
** Salora Fellow
 +
** Texet TX8000
 +
** Dynasty Smart-Alec Jr
  
 
=== AGD Musicizer ===
 
=== AGD Musicizer ===
 
Lets you add [[AY]] music.
 
Lets you add [[AY]] music.
 +
 +
== Links ==
 +
 +
* [https://arcadegamedesigner.proboards.com Official Wiki]
  
 
[[Category:Games Programming]] [[Category:CrossDev]]
 
[[Category:Games Programming]] [[Category:CrossDev]]

Latest revision as of 01:44, 9 February 2026

Arcade Game Designer by Jonathan Cauldwell written in 2008.

(16×16 sprites)

AGDx

AGDx mini

(8×8 sprites)

  • Little Fish Big Tale, 2019
  • Mage Rage, 2019
  • Moon Ranger, 2020
  • Paintball 2048, 2019
  • Rat-A-Tat, 2020
  • Road Trippin', 2020
  • The Legend of the Frog Prince, 2019

MPAGD

Multi-Platform Arcade Game Designer (16×16 sprites)

Requirements
  • Z80/6502/6809 CPU
  • 256×192 pixels

WinAGD IDE

Platforms

AGD Musicizer

Lets you add AY music.

Links