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Changes - CPCWiki

Changes

Isometric 3D

16 bytes added, 11:07, 5 October 2011
/* Masked Sprites and Elements */
Many [[Speccy Port|Speccy Ports ]] in "isometric Mode1" actually still use 1bpp coded graphics.
* Some remains in Monocolour display as lazy ports, be it only in gamefield (HUD often display other colours anyway).
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