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		<title>CPCWiki - THE Amstrad CPC encyclopedia! - User contributions [en]</title>
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		<updated>2026-08-29T03:59:04Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://oldwiki.cpcwiki.eu/index.php?title=Format:SGX_(SymbOS_graphic_files)&amp;diff=8188</id>
		<title>Format:SGX (SymbOS graphic files)</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.cpcwiki.eu/index.php?title=Format:SGX_(SymbOS_graphic_files)&amp;diff=8188"/>
				<updated>2006-09-24T23:11:17Z</updated>
		
		<summary type="html">&lt;p&gt;MarMSX: /* Palette */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:sgxgraphic.gif|thumb|387px|Screen shots showing the same 16 colour SGX graphic in 6 different screen modes]]&lt;br /&gt;
&lt;br /&gt;
This is a description of the '''SGX graphic format''' used in [[SymbOS]] and in [[SymSee]].&lt;br /&gt;
&lt;br /&gt;
A SGX graphic consists of any number of chunks, which define different picture parts. While there are limitations for the width and the height of a single part, the complete graphic can have any size, as all parts will be linked together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chunk types==&lt;br /&gt;
&lt;br /&gt;
===Simple 4 colour graphic===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
byte 0: width in bytes (1-63)&lt;br /&gt;
byte 1: width in pixel (1-252)&lt;br /&gt;
byte 2: height in pixel (1-255)&lt;br /&gt;
byte 3-n: linear graphic data (size = byte0 * byte2)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This chunk type can be recognized, if the first byte has a value between 1 and 63. The 4 colour graphic data is encoded in CPC Mode 1 format. Every byte contains 4 pixels:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
bit7 = bit0 of pixel0 (left pixel)&lt;br /&gt;
bit6 = bit0 of pixel1&lt;br /&gt;
bit5 = bit0 of pixel2&lt;br /&gt;
bit4 = bit0 of pixel3 (right pixel)&lt;br /&gt;
bit3 = bit1 of pixel0&lt;br /&gt;
bit2 = bit1 of pixel1&lt;br /&gt;
bit1 = bit1 of pixel2&lt;br /&gt;
bit0 = bit1 of pixel3&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or you can see it like this:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
pixel0 = bit7 + 2 * bit3 (left pixel)&lt;br /&gt;
pixel1 = bit6 + 2 * bit2&lt;br /&gt;
pixel2 = bit5 + 2 * bit1&lt;br /&gt;
pixel3 = bit4 + 2 * bit0 (right pixel)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Extended 4 and 16 colour graphic===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
byte 0: 64&lt;br /&gt;
byte 1: type (0=4 colour graphic, 5=16 colour graphic)&lt;br /&gt;
byte 2,3: width in bytes (1-255 [4c] or 2-254 [16c])&lt;br /&gt;
byte 4,5: width in pixel (1-1020 [4c] or 1-508 [16c])&lt;br /&gt;
byte 6,7: height in pixel (1-65535)&lt;br /&gt;
byte 8-n: linear graphic data (size = byte2,3 * byte6,7)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This chunk type can be recognized with 64 in the first byte. 4 colour graphics are encoded in CPC Mode 1 format (see above). 16 colour graphics are encoded in MSX Screen 5/7 format. Every byte contains 2 pixels:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
bit7-4 (high nibble): left pixel&lt;br /&gt;
bit3-0 (low nibble): right pixel&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please note, that currently there are some limitations:&lt;br /&gt;
* the maximum width for 4 colour graphics is 1020 pixel&lt;br /&gt;
* the maximum width for 16 colour graphics is 508 pixel&lt;br /&gt;
* 16 colour graphics must always have an even width in bytes (2,4,...,254)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Line feed===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
byte 0: 255&lt;br /&gt;
byte 1,2: undefined&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This chunk has a length of 3 bytes and can be recognized with 255 in the first byte. Usually every graphic part will be linked right to the previous part. After a line feed the next graphic part will be linked below the first graphic of the previous &amp;quot;line&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===EOF===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
byte 0: 0&lt;br /&gt;
byte 1,2: undefined&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An EOF is not explicit required, but should be added, if graphics are stored on an Amsdos or CP/M disc, as these file system are not able to store the exact size of a file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Palette==&lt;br /&gt;
&lt;br /&gt;
SGX files don't contain colour palette definitions, as these graphics have been designed in a way, which makes it possible to display them in any environment and colour-depth (2, 4 or 16 colours) on the SymbOS desktop.&lt;br /&gt;
&lt;br /&gt;
For 4 colour graphics it means, that there is just a grayscale definition:&lt;br /&gt;
* Pen 0: white&lt;br /&gt;
* Pen 1: black&lt;br /&gt;
* Pen 2: light gray&lt;br /&gt;
* Pen 3: dark gray&lt;br /&gt;
This can be used for any type of colour, like orange, brown, light red, dark red etc.&lt;br /&gt;
&lt;br /&gt;
16 colour graphics have a fixed palette which has the following definition:&lt;br /&gt;
* Pen 00-03: #ff8,#000,#f80,#800&lt;br /&gt;
* Pen 04-07: #0ff,#008,#88f,#00f&lt;br /&gt;
* Pen 08-11: #fff,#080,#0f0,#f0f&lt;br /&gt;
* Pen 12-15: #ff0,#888,#f88,#f00&lt;br /&gt;
The values are in CPC Plus RGB format. #ff8 means: red=15, green=15, blue=8.&lt;br /&gt;
&lt;br /&gt;
On the MSX it would mean: red=7, green=7, blue=4.&lt;br /&gt;
&lt;br /&gt;
On the CPC old generation it means: red=2, green=2, blue=1 (= 1*3^0 + 2*3^1 + 2*3^2 = 25).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Palette configuration and colors (for 16 colors format):&lt;br /&gt;
&lt;br /&gt;
[[Image:symbosSGX.jpg]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
&lt;br /&gt;
* [[SymSee|SymSee (picture viewer)]]&lt;br /&gt;
* [[SymbOS|SymbOS (operating system)]]&lt;br /&gt;
* [[Format:VID (SymbOS video files)|VID (SymbOS video files)]]&lt;br /&gt;
&lt;br /&gt;
==Web links==&lt;br /&gt;
&lt;br /&gt;
* [http://www.symbos.de/download.htm#marke3 SGX file downloads]&lt;br /&gt;
&lt;br /&gt;
[[Category:SymbOS]]&lt;br /&gt;
[[Category:Programming]]&lt;/div&gt;</summary>
		<author><name>MarMSX</name></author>	</entry>

	<entry>
		<id>https://oldwiki.cpcwiki.eu/index.php?title=Format:SGX_(SymbOS_graphic_files)&amp;diff=8093</id>
		<title>Format:SGX (SymbOS graphic files)</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.cpcwiki.eu/index.php?title=Format:SGX_(SymbOS_graphic_files)&amp;diff=8093"/>
				<updated>2006-09-24T17:36:12Z</updated>
		
		<summary type="html">&lt;p&gt;MarMSX: /* Palette */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:sgxgraphic.gif|thumb|387px|Screen shots showing the same 16 colour SGX graphic in 6 different screen modes]]&lt;br /&gt;
&lt;br /&gt;
This is a description of the '''SGX graphic format''' used in [[SymbOS]] and in [[SymSee]].&lt;br /&gt;
&lt;br /&gt;
A SGX graphic consists of any number of chunks, which define different picture parts. While there are limitations for the width and the height of a single part, the complete graphic can have any size, as all parts will be linked together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chunk types==&lt;br /&gt;
&lt;br /&gt;
===Simple 4 colour graphic===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
byte 0: width in bytes (1-63)&lt;br /&gt;
byte 1: width in pixel (1-252)&lt;br /&gt;
byte 2: height in pixel (1-255)&lt;br /&gt;
byte 3-n: linear graphic data (size = byte0 * byte2)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This chunk type can be recognized, if the first byte has a value between 1 and 63. The 4 colour graphic data is encoded in CPC Mode 1 format. Every byte contains 4 pixels:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
bit7 = bit0 of pixel0 (left pixel)&lt;br /&gt;
bit6 = bit0 of pixel1&lt;br /&gt;
bit5 = bit0 of pixel2&lt;br /&gt;
bit4 = bit0 of pixel3 (right pixel)&lt;br /&gt;
bit3 = bit1 of pixel0&lt;br /&gt;
bit2 = bit1 of pixel1&lt;br /&gt;
bit1 = bit1 of pixel2&lt;br /&gt;
bit0 = bit1 of pixel3&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or you can see it like this:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
pixel0 = bit7 + 2 * bit3 (left pixel)&lt;br /&gt;
pixel1 = bit6 + 2 * bit2&lt;br /&gt;
pixel2 = bit5 + 2 * bit1&lt;br /&gt;
pixel3 = bit4 + 2 * bit0 (right pixel)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Extended 4 and 16 colour graphic===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
byte 0: 64&lt;br /&gt;
byte 1: type (0=4 colour graphic, 5=16 colour graphic)&lt;br /&gt;
byte 2,3: width in bytes (1-255 [4c] or 2-254 [16c])&lt;br /&gt;
byte 4,5: width in pixel (1-1020 [4c] or 1-508 [16c])&lt;br /&gt;
byte 6,7: height in pixel (1-65535)&lt;br /&gt;
byte 8-n: linear graphic data (size = byte2,3 * byte6,7)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This chunk type can be recognized with 64 in the first byte. 4 colour graphics are encoded in CPC Mode 1 format (see above). 16 colour graphics are encoded in MSX Screen 5/7 format. Every byte contains 2 pixels:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
bit7-4 (high nibble): left pixel&lt;br /&gt;
bit3-0 (low nibble): right pixel&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please note, that currently there are some limitations:&lt;br /&gt;
* the maximum width for 4 colour graphics is 1020 pixel&lt;br /&gt;
* the maximum width for 16 colour graphics is 508 pixel&lt;br /&gt;
* 16 colour graphics must always have an even width in bytes (2,4,...,254)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Line feed===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
byte 0: 255&lt;br /&gt;
byte 1,2: undefined&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This chunk has a length of 3 bytes and can be recognized with 255 in the first byte. Usually every graphic part will be linked right to the previous part. After a line feed the next graphic part will be linked below the first graphic of the previous &amp;quot;line&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===EOF===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
byte 0: 0&lt;br /&gt;
byte 1,2: undefined&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An EOF is not explicit required, but should be added, if graphics are stored on an Amsdos or CP/M disc, as these file system are not able to store the exact size of a file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Palette==&lt;br /&gt;
&lt;br /&gt;
SGX files don't contain colour palette definitions, as these graphics have been designed in a way, which makes it possible to display them in any environment and colour-depth (2, 4 or 16 colours) on the SymbOS desktop.&lt;br /&gt;
&lt;br /&gt;
For 4 colour graphics it means, that there is just a grayscale definition:&lt;br /&gt;
* Pen 0: white&lt;br /&gt;
* Pen 1: black&lt;br /&gt;
* Pen 2: light gray&lt;br /&gt;
* Pen 3: dark gray&lt;br /&gt;
This can be used for any type of colour, like orange, brown, light red, dark red etc.&lt;br /&gt;
&lt;br /&gt;
16 colour graphics have a fixed palette which has the following definition:&lt;br /&gt;
* Pen 00-03: #ff8,#000,#f80,#800&lt;br /&gt;
* Pen 04-07: #0ff,#008,#88f,#00f&lt;br /&gt;
* Pen 08-11: #fff,#080,#0f0,#f0f&lt;br /&gt;
* Pen 12-15: #ff0,#888,#f88,#f00&lt;br /&gt;
The values are in CPC Plus RGB format. #ff8 means: red=15, green=15, blue=8.&lt;br /&gt;
&lt;br /&gt;
On the MSX it would mean: red=7, green=7, blue=4.&lt;br /&gt;
&lt;br /&gt;
On the CPC old generation it means: red=2, green=2, blue=1 (= 1*3^0 + 2*3^1 + 2*3^2 = 25).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pallete configuration an colors (for 16 colors):&lt;br /&gt;
&lt;br /&gt;
[[Image:symbosSGX.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Web links==&lt;br /&gt;
&lt;br /&gt;
* [http://www.symbos.de/download.htm#marke3 SGX file downloads]&lt;br /&gt;
&lt;br /&gt;
[[Category:SymbOS]]&lt;br /&gt;
[[Category:Programming]]&lt;/div&gt;</summary>
		<author><name>MarMSX</name></author>	</entry>

	<entry>
		<id>https://oldwiki.cpcwiki.eu/index.php?title=Format:SGX_(SymbOS_graphic_files)&amp;diff=8092</id>
		<title>Format:SGX (SymbOS graphic files)</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.cpcwiki.eu/index.php?title=Format:SGX_(SymbOS_graphic_files)&amp;diff=8092"/>
				<updated>2006-09-24T17:35:15Z</updated>
		
		<summary type="html">&lt;p&gt;MarMSX: /* Palette */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:sgxgraphic.gif|thumb|387px|Screen shots showing the same 16 colour SGX graphic in 6 different screen modes]]&lt;br /&gt;
&lt;br /&gt;
This is a description of the '''SGX graphic format''' used in [[SymbOS]] and in [[SymSee]].&lt;br /&gt;
&lt;br /&gt;
A SGX graphic consists of any number of chunks, which define different picture parts. While there are limitations for the width and the height of a single part, the complete graphic can have any size, as all parts will be linked together.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Chunk types==&lt;br /&gt;
&lt;br /&gt;
===Simple 4 colour graphic===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
byte 0: width in bytes (1-63)&lt;br /&gt;
byte 1: width in pixel (1-252)&lt;br /&gt;
byte 2: height in pixel (1-255)&lt;br /&gt;
byte 3-n: linear graphic data (size = byte0 * byte2)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This chunk type can be recognized, if the first byte has a value between 1 and 63. The 4 colour graphic data is encoded in CPC Mode 1 format. Every byte contains 4 pixels:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
bit7 = bit0 of pixel0 (left pixel)&lt;br /&gt;
bit6 = bit0 of pixel1&lt;br /&gt;
bit5 = bit0 of pixel2&lt;br /&gt;
bit4 = bit0 of pixel3 (right pixel)&lt;br /&gt;
bit3 = bit1 of pixel0&lt;br /&gt;
bit2 = bit1 of pixel1&lt;br /&gt;
bit1 = bit1 of pixel2&lt;br /&gt;
bit0 = bit1 of pixel3&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Or you can see it like this:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
pixel0 = bit7 + 2 * bit3 (left pixel)&lt;br /&gt;
pixel1 = bit6 + 2 * bit2&lt;br /&gt;
pixel2 = bit5 + 2 * bit1&lt;br /&gt;
pixel3 = bit4 + 2 * bit0 (right pixel)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Extended 4 and 16 colour graphic===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
byte 0: 64&lt;br /&gt;
byte 1: type (0=4 colour graphic, 5=16 colour graphic)&lt;br /&gt;
byte 2,3: width in bytes (1-255 [4c] or 2-254 [16c])&lt;br /&gt;
byte 4,5: width in pixel (1-1020 [4c] or 1-508 [16c])&lt;br /&gt;
byte 6,7: height in pixel (1-65535)&lt;br /&gt;
byte 8-n: linear graphic data (size = byte2,3 * byte6,7)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This chunk type can be recognized with 64 in the first byte. 4 colour graphics are encoded in CPC Mode 1 format (see above). 16 colour graphics are encoded in MSX Screen 5/7 format. Every byte contains 2 pixels:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
bit7-4 (high nibble): left pixel&lt;br /&gt;
bit3-0 (low nibble): right pixel&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Please note, that currently there are some limitations:&lt;br /&gt;
* the maximum width for 4 colour graphics is 1020 pixel&lt;br /&gt;
* the maximum width for 16 colour graphics is 508 pixel&lt;br /&gt;
* 16 colour graphics must always have an even width in bytes (2,4,...,254)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Line feed===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
byte 0: 255&lt;br /&gt;
byte 1,2: undefined&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
This chunk has a length of 3 bytes and can be recognized with 255 in the first byte. Usually every graphic part will be linked right to the previous part. After a line feed the next graphic part will be linked below the first graphic of the previous &amp;quot;line&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===EOF===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
byte 0: 0&lt;br /&gt;
byte 1,2: undefined&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An EOF is not explicit required, but should be added, if graphics are stored on an Amsdos or CP/M disc, as these file system are not able to store the exact size of a file.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Palette==&lt;br /&gt;
&lt;br /&gt;
SGX files don't contain colour palette definitions, as these graphics have been designed in a way, which makes it possible to display them in any environment and colour-depth (2, 4 or 16 colours) on the SymbOS desktop.&lt;br /&gt;
&lt;br /&gt;
For 4 colour graphics it means, that there is just a grayscale definition:&lt;br /&gt;
* Pen 0: white&lt;br /&gt;
* Pen 1: black&lt;br /&gt;
* Pen 2: light gray&lt;br /&gt;
* Pen 3: dark gray&lt;br /&gt;
This can be used for any type of colour, like orange, brown, light red, dark red etc.&lt;br /&gt;
&lt;br /&gt;
16 colour graphics have a fixed palette which has the following definition:&lt;br /&gt;
* Pen 00-03: #ff8,#000,#f80,#800&lt;br /&gt;
* Pen 04-07: #0ff,#008,#88f,#00f&lt;br /&gt;
* Pen 08-11: #fff,#080,#0f0,#f0f&lt;br /&gt;
* Pen 12-15: #ff0,#888,#f88,#f00&lt;br /&gt;
The values are in CPC Plus RGB format. #ff8 means: red=15, green=15, blue=8.&lt;br /&gt;
&lt;br /&gt;
On the MSX it would mean: red=7, green=7, blue=4.&lt;br /&gt;
&lt;br /&gt;
On the CPC old generation it means: red=2, green=2, blue=1 (= 1*3^0 + 2*3^1 + 2*3^2 = 25).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Pallete configuration an colors:&lt;br /&gt;
&lt;br /&gt;
[[Image:symbosSGX.jpg]]&lt;br /&gt;
&lt;br /&gt;
==Web links==&lt;br /&gt;
&lt;br /&gt;
* [http://www.symbos.de/download.htm#marke3 SGX file downloads]&lt;br /&gt;
&lt;br /&gt;
[[Category:SymbOS]]&lt;br /&gt;
[[Category:Programming]]&lt;/div&gt;</summary>
		<author><name>MarMSX</name></author>	</entry>

	<entry>
		<id>https://oldwiki.cpcwiki.eu/index.php?title=File:SymbosSGX.jpg&amp;diff=8091</id>
		<title>File:SymbosSGX.jpg</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.cpcwiki.eu/index.php?title=File:SymbosSGX.jpg&amp;diff=8091"/>
				<updated>2006-09-24T17:34:22Z</updated>
		
		<summary type="html">&lt;p&gt;MarMSX: This table shows the SymbOS pallete configuration and theis respective colours.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This table shows the SymbOS pallete configuration and theis respective colours.&lt;/div&gt;</summary>
		<author><name>MarMSX</name></author>	</entry>

	<entry>
		<id>https://oldwiki.cpcwiki.eu/index.php?title=File:SymbosSGX.bmp&amp;diff=8090</id>
		<title>File:SymbosSGX.bmp</title>
		<link rel="alternate" type="text/html" href="https://oldwiki.cpcwiki.eu/index.php?title=File:SymbosSGX.bmp&amp;diff=8090"/>
				<updated>2006-09-24T17:28:28Z</updated>
		
		<summary type="html">&lt;p&gt;MarMSX: This table contains the SymbOS' pallete configuration and colors.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This table contains the SymbOS' pallete configuration and colors.&lt;/div&gt;</summary>
		<author><name>MarMSX</name></author>	</entry>

	</feed>